Gamera 3.x documentation

Last modified: May 11, 2016

Contents

Editors:Michael Droettboom, Christoph Dalitz

Introduction

This documentation consists of some HOW TO documentation and some reference documentation. In addition, there are some more formal published papers and a tutorial available from the Gamera website.

Overview

How To

How to use Gamera:

How to extend Gamera:

Reference

  • RGBPixel: properties of color values in Gamera

Optional libraries that can be useful for some tasks:

Migration from Gamera 2.x to Gamera 3.x

Acknowledgements

Many thanks to Teal Anderson for finding numerous typos among the hideous jargon of these documents.

Some of the material presented here is based on documentation or papers by Karl MacMillan and Ichiro Fujinaga.

Gamera was initially funded through the National Science Foundation's Digital Library Initiative 2 (Award #9817430), an Institute of Museum and Library Services National Leadership Grant, and support from the Lester S. Levy Estate.

These documents were produced using reStructuredText.

The documentation was written by Michael Droettboom and Christoph Dalitz. Permission is granted to copy, distribute and/or modify this documentation under the terms of the Creative Commons Attribution Share-Alike License (CC-BY-SA) v3.0. In addition, permission is granted to use and/or modify the code snippets from the documentation without restrictions.