Last modified: October 27, 2015
Contents
In module gamera.toolkits.musicstaves.stafffinder_miyao
This staff finding algorithm is a based on a paper by H. Miyao (see below).
The method as described by Miyao:
Deviations from Miyao's method by Dalitz:
Limitations:
References:
Note that the first two references are almost identical, with the second somewhat more detailed.
Author: | Christoph Dalitz (after an algorithm by H. Miyao) |
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Finds staff lines from a music/tablature image with Miyao's method.
Signature:
find_staves(num_lines=0, scanlines=20, blackness=0.8, tolerance=-1, debug=0)
with
- num_lines:
- Number of lines within one staff. When zero, the number is automatically detected.
- scan_lines:
- Number of vertical scan lines for extracting candidate points.
- blackness:
- Required blackness on the connection line between two candidate points in order to consider them matching.
- tolerance:
- How much the vertical black runlength of a candidate point may deviate from staffline_height. When negative, this value is set to max([2, staffline_height / 4]).
- debug:
- When > 0, information about each step is printed to stdout (flushed immediately). When > 1, runtime information is printed. When > 2, the information about some steps is more detailed. When > 3, a number of images is written into the current working directory; the image names have the prefix miyaodebug.