Last modified: October 27, 2015
Contents
A
C
compute_longest_chord_vectors, compute_vector_field, correct_rotation, create_skeleton_segment, curvature
D
degrade_kanungo_parallel, distance_precentage_among_points, draw_vector_field
E
estimate_next_point, extend_skeleton, extract_filled_horizontal_black_runs
F
fill_horizontal_line_gaps, fill_vertical_line_gaps, find_and_deskew_staves_fujinaga, find_and_remove_staves_fujinaga, find_stafflines, find_staves_fujinaga, follow_staffwobble
G
get_corner_points, get_corner_points_rj, get_stable_path_staff_skeletons, get_staff_skeleton_list, global_staffline_deskew
I
K
keep_tall_skewed_runs, keep_vectorfield_runs
L
M
mark_horizontal_lines_rt, match_staff_template, miyao_candidate_points, miyao_distance, miyao_find_edge, MusicStaves_linetracking, MusicStaves_rl_carter, MusicStaves_rl_fujinaga, MusicStaves_rl_roach_tatem, MusicStaves_rl_simple, MusicStaves_skeleton
P
R
remove_spurs_from_skeleton, remove_stafflines_rt, remove_staves_fujinaga, remove_vruns_around_points, rotation
S
segment_error, skeleton_list_to_image, split_skeleton, StaffFinder_dalitz, StaffFinder_miyao, StaffFinder_projections, StaffFinder_stable_path, staffline_interruptions, staffline_thickness_ratio, staffline_thickness_variation, staffline_y_variation
T
thinning_v_to_skeleton_list, typeset_emulation
W